Open Opportunity

Senior Technical Artist (Character)

Culver City, CA

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You’ll lead the technical art pipeline for virtual character development, working with our art director, creative director, and 3D generalists to bring avatars to life for some of the biggest artists in the world. You’ll play a crucial role in ensuring the results are mindblowing and process is scalable. (LA preferred)

Job Requirements:

5+ years experience in a technical art role
Expertise in rigging and character work
Unity or Unreal experience
Multiple shipped AAA games
Self starter

Preferred Skills:

  • Experience with or understanding of blendshapes