Open Opportunity

R&D Software Engineer, Gaming VR

Los Angeles, CA

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You’ll work with our Creative Director and Product Manager to prototype new interactions that help blur the line between live concert / video game / rave and engage fans in new ways. Sprint over sprint, you’ll execute rapid prototypes while working within constraints to answer certain design questions, then test them during live shows. We’ll also need you to be comfortable hacking together new hardware prototypes relating to motion capture, face tracking, and midi controllers. Once you “find the fun”, you’ll work with our platform team to codify the prototypes into cleanly implemented and bug test features, ready for mainstream deployment. Literally a dream job!

Job Requirements:

  • Strong C# knowledge
  • At least 3 years programming experience on gaming or games adjacent projects
  • Experience in a rapid prototyping role
  • Experience with agile development
  • Knowledge of music and game mechanics

Preferred Skills:

  • Experience with visual programming languages like max msp
  • Experience with motion captures technologies
  • Experience with computer vision